The White Stag opens after the fall of the Biblical Tower of Babel. Nimrod is waiting for his two sons, Hunor and Magyar, to return. They rode away after a mysterious white stag that appeared seven months ago. Afraid they will never return and his people will be left leaderless, the old man offers a sacrifice to their god, Hadur—his war horse. Immediately his sons return with meat for the hungry people. As they tell the story of their chase of the white stag, Nimrod realizes it is now time for them to take over leading their people, and he throws himself on the altar.
Now Hunor and Magyar lead the people in a search for their promised land, following the white stag they can never catch. Later they meet and marry the Moonmaidens, and live contentedly for fifteen years. Eventually the game deserts them, and the people move on. "Like a sharp wedge they had driven themselves into Europe and now they were surrounded by enemies; they had to go on or perish." This time they have to fight many groups who live in the lands they travel through, and the people begin to quarrel. Hunor is strong and hard, while Magyar is quieter and more learned. Though both brothers still lead, the people are becoming divided and now identify themselves as Huns or Magyars, depending on which brother they most respect. Magyar wants to find a less populated land, but Hunor leads them into more fighting.
Finally the two groups split. The Magyars stay behind and Hunor's son, Bendeguz, and grandson, Atilla, lead the Huns west. When they find themselves at a dead-end during a blinding snow storm, the White Stag appears to show them a path through the mountains to their promised land, modern-day Hungary.
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